Difference between revisions of "FF8/Field/Script/Opcodes/02E ANIMEKEEP"
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my_wiki>Albeoris (Created page with "* Opcode: '''0x02E''' * Short name: '''ANIMEKEEP''' * Long name: Animate, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== none ==== Description...") |
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Latest revision as of 05:24, 23 May 2019
- Opcode: 0x02E
- Short name: ANIMEKEEP
- Long name: Animate, keep last frame
Argument
Model Animation ID
Stack
none
Description
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.