Difference between revisions of "FF8/Field/Script/Opcodes/047 MES"
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* Long name: Display Message | * Long name: Display Message | ||
| − | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
| − | ==== Stack ==== | + | ==== Stack ==== |
| − | |||
| − | |||
| − | |||
| − | ==== Description ==== | + | : ''Message channel'' |
| + | : ''Message ID'' | ||
| + | : '''MES''' | ||
| + | |||
| + | ==== Description ==== | ||
Popup a message window. This is usually used on lines to popup text when the player crosses a certain point on a screen. The size of the message window can be set with [[FF8/Field/Script/Opcodes/04B_WINSIZE|WINSIZE]]. | Popup a message window. This is usually used on lines to popup text when the player crosses a certain point on a screen. The size of the message window can be set with [[FF8/Field/Script/Opcodes/04B_WINSIZE|WINSIZE]]. | ||
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x047
- Short name: MES
- Long name: Display Message
Argument
none
Stack
- Message channel
- Message ID
- MES
Description
Popup a message window. This is usually used on lines to popup text when the player crosses a certain point on a screen. The size of the message window can be set with WINSIZE.