Difference between revisions of "FF8/Field/Script/Opcodes/090 CTURN"

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* Long name: Turn to face character
 
* Long name: Turn to face character
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Entity ID to face''
 
:''Duration of turn (frames)''
 
:'''CTURN'''
 
  
==== Description ====
+
: ''Entity ID to face''
 +
: ''Duration of turn (frames)''
 +
: '''CTURN'''
 +
 
 +
==== Description ====
  
 
Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]].
 
Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]].

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x090
  • Short name: CTURN
  • Long name: Turn to face character

Argument

none

Stack

Entity ID to face
Duration of turn (frames)
CTURN

Description

Make this entity face the entity with the ID of the first parameter. That parameter is always set with PUSHAC.