Difference between revisions of "FF8/Field/Script/Opcodes/0BD EFFECTLOAD"
Jump to navigation
Jump to search
my_wiki>Shard (Created page with "* Opcode: '''0x0BD''' * Short name: '''EFFECTLOAD''' * Long name: Play Ambient Sound Loop ==== Argument ==== none ==== Stack ==== :''Effect ID'' :'''EFFECTLOAD''' ==== Des...") |
m (5 revisions imported) |
||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 3: | Line 3: | ||
* Long name: Play Ambient Sound Loop | * Long name: Play Ambient Sound Loop | ||
| − | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
| − | ==== Stack ==== | + | ==== Stack ==== |
| − | :''Effect ID'' | + | |
| − | :'''EFFECTLOAD''' | + | : ''Effect ID'' |
| + | : '''EFFECTLOAD''' | ||
| + | |||
| + | ==== Description ==== | ||
| − | |||
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file. | Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file. | ||
| − | + | : Test data | |
| + | |||
| + | * 5 = Train | ||
| + | * 10 = Lava cavern | ||
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x0BD
- Short name: EFFECTLOAD
- Long name: Play Ambient Sound Loop
Argument
none
Stack
- Effect ID
- EFFECTLOAD
Description
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.
- Test data
- 5 = Train
- 10 = Lava cavern