Difference between revisions of "FF8/Field/Script/Opcodes/0CD SESTOP"
Jump to navigation
Jump to search
my_wiki>Shard (Created page with "* Opcode: '''0x0CD''' * Short name: '''SESTOP''' * Long name: Stop sound effect ==== Argument ==== none ==== Stack ==== :''Channel (must be a power of 2)'' :'''SESTOP''' =...") |
m (4 revisions imported) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
* Long name: Stop sound effect | * Long name: Stop sound effect | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | + | : ''Channel (must be a power of 2)'' | |
+ | : '''SESTOP''' | ||
− | Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/ | + | ==== Description ==== |
+ | |||
+ | Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2. |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x0CD
- Short name: SESTOP
- Long name: Stop sound effect
Argument
none
Stack
- Channel (must be a power of 2)
- SESTOP
Description
Stop the sound effect currently playing on the given channel. Channel is defined in the call to EFFECTPLAY2 and must be a power of 2.