Difference between revisions of "FF8/Field/Script/Opcodes/171 UNKNOWN6"
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* Long name: Clockwise Turn | * Long name: Clockwise Turn | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | ==== Description ==== | + | : ''Angle'' |
+ | : ''Duration of turn (frames)'' | ||
+ | : '''UNKNOWN6''' | ||
+ | |||
+ | ==== Description ==== | ||
Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise. | Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise. | ||
It is unknown how this differs from [[FF8/Field/Script/Opcodes/173_UNKNOWN8|UNKNOWN8]]. | It is unknown how this differs from [[FF8/Field/Script/Opcodes/173_UNKNOWN8|UNKNOWN8]]. |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x171
- Short name: UNKNOWN6
- Long name: Clockwise Turn
Argument
none
Stack
- Angle
- Duration of turn (frames)
- UNKNOWN6
Description
Turns this entity clockwise to face some direction. The only noticeable difference between this and the other turn functions is that the turn is always clockwise.
It is unknown how this differs from UNKNOWN8.