Difference between revisions of "FF8/Field/Script/Opcodes/176 UNKNOWN11"

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Shard
m (4 revisions imported)
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
* Long name: (?)
 
* Long name: (?)
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''?''
+
 
:''Frames''
+
: ''?''
:'''UNKNOWN11'''
+
: ''Frames''
 +
: '''UNKNOWN11'''
  
==== Description ====
+
==== Description ====
  
This is some kind of weird wait command. [[FF8/Field/Script/Opcodes/177 UNKNOWN12|UNKNOWN12]] is probably the waitsync for it. The second parameter is definitely a frame count, but I have no ides what the first parameter is (it's usually 0).
+
This is some kind of weird wait command. [[FF8/Field/Script/Opcodes/177_UNKNOWN12|UNKNOWN12]] is probably the waitsync for it. The second parameter is definitely a frame count, but I have no ides what the first parameter is (it's usually 0).

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x176
  • Short name: UNKNOWN11
  • Long name: (?)

Argument

none

Stack

?
Frames
UNKNOWN11

Description

This is some kind of weird wait command. UNKNOWN12 is probably the waitsync for it. The second parameter is definitely a frame count, but I have no ides what the first parameter is (it's usually 0).