Difference between revisions of "FF7/Field/Script/Opcodes/56 GWCOL"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>BukTop
m (1 revision imported)
m (2 revisions imported)
 
(No difference)

Latest revision as of 05:17, 23 May 2019

  • Opcode: 0x56
  • Short name: GWCOL
  • Long name: Get Window Colour

Memory layout

0x56 B1 / B2 B3 / B4 C R G B

Arguments

  • const Bit[4] B1: Bank to retrieve C, or zero if it specified as a literal value.
  • const Bit[4] B2: Bank to store R.
  • const Bit[4] B3: Bank to store G.
  • const Bit[4] B4: Bank to store B.
  • const UByte C: Corner to check, or address to retrieve value if B1 is non-zero.
  • const UByte R: Address to store red component in bank B2.
  • const UByte G: Address to store green component in bank B3.
  • const UByte B: Address to store blue component in bank B4.

Description

Gets the colour used in the gradient for windows in which text is displayed, into the banks and address specified.

Corner ID

ID Corner
0 Top Left
1 Bottom Left
2 Top Right
3 Bottom Right