Difference between revisions of "FF7/Technical/Customising"
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my_wiki>NFITC1 m (→Editors) |
my_wiki>NFITC1 m (→Editors: Updated WM version and added Heidegger now that it works) |
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| style="background:rgb(255,255,235)" | 1.01 | | style="background:rgb(255,255,235)" | 1.01 | ||
| [http://www.ficedula.co.uk/ Website] | | [http://www.ficedula.co.uk/ Website] | ||
+ | |- | ||
+ | ! align="left" | Heidegger | ||
+ | | An enemy attack data and name editor (scene.bin) | ||
+ | | [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | ||
+ | | style="background:rgb(255,255,255)" | 1.0 | ||
+ | | [http://forums.qhimm.com/index.php?topic=7928.0 Forum] | ||
|- | |- | ||
! align="left" | Kimera | ! align="left" | Kimera | ||
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| KERNEL.BIN editor for FFVII PC or PSX | | KERNEL.BIN editor for FFVII PC or PSX | ||
| [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | | [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | ||
− | | style="background:rgb(255,255,255)" | 1.1. | + | | style="background:rgb(255,255,255)" | 1.1.6 |
| [http://forums.qhimm.com/index.php?topic=7928.0 Forum] | | [http://forums.qhimm.com/index.php?topic=7928.0 Forum] | ||
|-} | |-} |
Revision as of 00:57, 17 December 2008
Essentials
The entries in this section are to enable you to play Final Fantasy VII should you encounter issues in running the game.
Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Chocobo Races Patch | Resolves the game crash at the Chocobo Races. | Qhimm, Jedwin | Version 2, Release 4 | Patch |
FF7 v1.02 Official Patch | Updates the game to version 1.02. | Square / Eidos | v1.02 | Patch (FF7 Universe) |
TrueMotion 2.0 Codec | Codec required to play the movies in the game. | Duck | - | Codec |
Modifications
The following section maintains a list of projects that can be used in conjunction with Final Fantasy VII to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically.
Patches
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
9999 Limit Breaker | Allows HP/MP and battle damage to go beyond 9999. | dziugo | Beta | Project & Forum |
Avatar Patch | Replaces standard character avatars with those from Advent Children. | Wuz | Final | Project & Forum |
FF7Music | Allows the game to play alternative music to the standard music files. | Ficedula | 1.51 | Website |
High Resolution Cloud | Changes the Cloud player model to a high-resolution version. | Dreakon | Final | Project |
High Resolution FFVII PC | Sets the screen resolution to 1280x960 in-game. | The SaiNt | 1.00 | Project & Forum |
NPC Reconstruction | Replaces low-poly Non-Playable Characters with higher-poly versions. | ice_cold513, Borde, stormmedia, et al | 0.6 (04/08/06) | Project & Forum |
Sephiroth Patch | Exchanges Cloud and Sephiroth throughout the game. | ice_cold513 | Beta | Project & Forum |
YAMP (Multi-Patcher) | Apply dziugo's patches to FF7. | dziugo | - | Forum |
Viewers / Extractors
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Aeris | Opens all LGP files. Currently only displays field backgrounds. Intended to be a full blown editor in the future. | The SaiNt | 1.0.2580.4896 | Forum |
Highwind | LGP extractor and insertor. | Christian | 1.20 | Forum, Website |
Kaddy | Archive decompressor / recompressor - supporting LGP archives. | Alhexx | 1.11 | Binary |
Leviathan | Battle models (enemy creatures) viewer, also displays creature info. | Mirex | v0.41(300kb) | Website |
Unmass | Archive unpacker, supports FF7 LGP archives and FF8 .FI archives | Mirex | v0.82(80kb) | Website |
Biturn | 3D model and texture viewer. Can convert to different formats, but not back to FF7 formats. Models have to be extracted from .LGP archives first. | Mirex | v0.87b4(500kb) | Website, Forum, FAQs |
Scene Reader | Scene.bin (enemy data) unpacker/repacker | M4v3R | 1.0 | Forum, Binary |
Omega | FF7 & FF8 tool for converting BMP <--> TEX | M4v3R | 1.3 | Forum, Binary |
Editors
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Cosmo | Edits dialog and texts from the field archive used by the game. | Ficedula | 0.95c | Website |
FF7Midi | Views and edits the MIDI files and sounds used by the game. | Ficedula | 1.01 | Website |
Heidegger | An enemy attack data and name editor (scene.bin) | NFITC1 | 1.0 | Forum |
Kimera | A .P file format editor. | Borde | 0.7b | Forum |
Loveless | A mass dialog editor with window resizing capabilities. | Squall78 | 2.4 | Project, Forum |
Meteor | Field editor, with dialog, script, walkmesh and encounter editing. | Synergy Blades | 0.2b | Site, Forum |
PCreator | Creates new, textured .P field models from 3D Studio .3DS objects. | Reunion | 0.85b | Project, Forum |
Scenester | Edits the scene.bin file containing encounter data. | Lord Ramza | Beta | Binary, Forum |
SceneEdit | Edit enemy data, view and dump AI script from encounter files in scene.bin | M4v3R | 1.3.0 | Binary, Forum |
WallMarket | KERNEL.BIN editor for FFVII PC or PSX | NFITC1 | 1.1.6 | Forum |