Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/347"
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Latest revision as of 05:21, 23 May 2019
- Opcode: 0x347
- Name: move active entity to entity by model id?
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Model ID | Model to move the active entity to |
Notes
Instantly moves the active entity to the position of the specified model.