Difference between revisions of "FF8/Field/Script/Opcodes/02E ANIMEKEEP"

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Albeoris
(Created page with "* Opcode: '''0x02E''' * Short name: '''ANIMEKEEP''' * Long name: Animate, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== none ==== Description...")
my_wiki>BukTop
m (2 revisions imported)
(No difference)

Revision as of 12:36, 4 April 2018

  • Opcode: 0x02E
  • Short name: ANIMEKEEP
  • Long name: Animate, keep last frame

Argument

Model Animation ID

Stack

none

Description

Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.