Difference between revisions of "FF8/Field/Script/Opcodes/030 CANIMEKEEP"
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my_wiki>Shard m (→Description) |
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==== Description ==== | ==== Description ==== | ||
− | Play the range of frames of an animation, then freeze the model on the last frame played. | + | Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script. |
Revision as of 09:36, 4 February 2014
- Opcode: 0x030
- Short name: CANIMEKEEP
- Long name: Controlled animation, keep last frame
Argument
Model Animation ID
Stack
- Last frame of animation
- First frame of animation
- CANIMEKEEP
Description
Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.