Difference between revisions of "FF8/Field/Script/Opcodes/030 CANIMEKEEP"

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==== Description ====
 
==== Description ====
  
Play the range of frames of an animation, then freeze the model on the last frame played. Disables player input until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.
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Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.

Revision as of 09:36, 4 February 2014

  • Opcode: 0x030
  • Short name: CANIMEKEEP
  • Long name: Controlled animation, keep last frame

Argument

Model Animation ID

Stack

Last frame of animation
First frame of animation
CANIMEKEEP

Description

Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.