Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"

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m (Stack)
my_wiki>Shard
(Battle Flags)
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====Battle Flags====
 
====Battle Flags====
 
:+0: Regular battle.
 
:+0: Regular battle.
:+1: ?
+
:+1: No escape?
 
:+2: Disable victory fanfare (battle music keeps playing after win/loss)
 
:+2: Disable victory fanfare (battle music keeps playing after win/loss)
 
:+4: Inherit countdown timer from field.
 
:+4: Inherit countdown timer from field.
 
:+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
 
:+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
 
:+16: Use current music as battle music.
 
:+16: Use current music as battle music.
:+32: ?
+
:+32: Force preemptive attacked
 
:+64: Force back attack
 
:+64: Force back attack
 
:+128: ?
 
:+128: ?
:+256: ?
 

Revision as of 10:25, 3 March 2015

  • Opcode: 0x069
  • Short name: BATTLE
  • Long name: Start a battle

Argument

none

Stack

Encounter ID
Battle Flags
BATTLE

Description

Begin a battle with the given encounter id.

Battle Flags

+0: Regular battle.
+1: No escape?
+2: Disable victory fanfare (battle music keeps playing after win/loss)
+4: Inherit countdown timer from field.
+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
+16: Use current music as battle music.
+32: Force preemptive attacked
+64: Force back attack
+128: ?