Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"
Jump to navigation
Jump to search
my_wiki>Shard m |
my_wiki>Shard m |
||
Line 22: | Line 22: | ||
:+2: Disable victory fanfare (battle music keeps playing after win/loss) | :+2: Disable victory fanfare (battle music keeps playing after win/loss) | ||
:+4: Inherit countdown timer from field. | :+4: Inherit countdown timer from field. | ||
− | :+8: ? | + | :+8: No Item/XP Gain? |
:+16: Use current music as battle music. | :+16: Use current music as battle music. | ||
:+32: Force preemptive attacked | :+32: Force preemptive attacked | ||
:+64: Force back attack | :+64: Force back attack | ||
− | :+128: | + | :+128: unknown</onlyinclude> |
Revision as of 10:28, 3 March 2015
- Opcode: 0x069
- Short name: BATTLE
- Long name: Start a battle
Argument
none
Stack
- Encounter ID
- Battle Flags
- BATTLE
Description
Begin a battle with the given encounter id.
Battle Flags
- +0: Regular battle.
- +1: No escape?
- +2: Disable victory fanfare (battle music keeps playing after win/loss)
- +4: Inherit countdown timer from field.
- +8: No Item/XP Gain?
- +16: Use current music as battle music.
- +32: Force preemptive attacked
- +64: Force back attack
- +128: unknown