Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"

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:+2: Disable victory fanfare (battle music keeps playing after win/loss)
 
:+2: Disable victory fanfare (battle music keeps playing after win/loss)
 
:+4: Inherit countdown timer from field.
 
:+4: Inherit countdown timer from field.
:+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
+
:+8: No Item/XP Gain?
 
:+16: Use current music as battle music.
 
:+16: Use current music as battle music.
 
:+32: Force preemptive attacked
 
:+32: Force preemptive attacked
 
:+64: Force back attack
 
:+64: Force back attack
:+128: ?</onlyinclude>
+
:+128: unknown</onlyinclude>

Revision as of 10:28, 3 March 2015

  • Opcode: 0x069
  • Short name: BATTLE
  • Long name: Start a battle

Argument

none

Stack

Encounter ID
Battle Flags
BATTLE

Description

Begin a battle with the given encounter id.

Battle Flags

+0: Regular battle.
+1: No escape?
+2: Disable victory fanfare (battle music keeps playing after win/loss)
+4: Inherit countdown timer from field.
+8: No Item/XP Gain?
+16: Use current music as battle music.
+32: Force preemptive attacked
+64: Force back attack
+128: unknown