Difference between revisions of "FF8/Field/Script/Opcodes/0CC BATTLEMODE"
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my_wiki>Shard (Created page with "__NOTOC__ * Opcode: '''0x0CC''' * Short name: '''BATTLEMODE''' * Long name: Start a battle ==== Argument ==== none ==== Stack ==== :''Battle Flags'' :'''BATTLEMODE''' ====...") |
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* Opcode: '''0x0CC''' | * Opcode: '''0x0CC''' | ||
* Short name: '''BATTLEMODE''' | * Short name: '''BATTLEMODE''' | ||
− | * Long name: | + | * Long name: Edit random battle flags |
==== Argument ==== | ==== Argument ==== |
Revision as of 19:51, 21 November 2014
- Opcode: 0x0CC
- Short name: BATTLEMODE
- Long name: Edit random battle flags
Argument
none
Stack
- Battle Flags
- BATTLEMODE
Description
Set which flags are present during random battles.
Battle Flags
- +0: Regular battle.
- +1: ?
- +2: Disable victory fanfare (battle music keeps playing after win/loss)
- +4: Inherit countdown timer from field.
- +8: ? (prevents items/xp from being earned when used in otherwise regular battles)
- +16: Use current music as battle music.
- +32: ?
- +64: ?
- +128: ?
- +256: ?