Difference between revisions of "FF8/Field/Script/Opcodes/0CC BATTLEMODE"

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my_wiki>Shard
(Created page with "__NOTOC__ * Opcode: '''0x0CC''' * Short name: '''BATTLEMODE''' * Long name: Start a battle ==== Argument ==== none ==== Stack ==== :''Battle Flags'' :'''BATTLEMODE''' ====...")
 
my_wiki>Shard
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Line 2: Line 2:
 
* Opcode: '''0x0CC'''
 
* Opcode: '''0x0CC'''
 
* Short name: '''BATTLEMODE'''
 
* Short name: '''BATTLEMODE'''
* Long name: Start a battle
+
* Long name: Edit random battle flags
  
 
==== Argument ====
 
==== Argument ====

Revision as of 19:51, 21 November 2014

  • Opcode: 0x0CC
  • Short name: BATTLEMODE
  • Long name: Edit random battle flags

Argument

none

Stack

Battle Flags
BATTLEMODE

Description

Set which flags are present during random battles.

Battle Flags

+0: Regular battle.
+1: ?
+2: Disable victory fanfare (battle music keeps playing after win/loss)
+4: Inherit countdown timer from field.
+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
+16: Use current music as battle music.
+32: ?
+64: ?
+128: ?
+256: ?