Difference between revisions of "FF8/Field/Script/Opcodes/107 FACEDIRINIT"
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my_wiki>Shard (Created page with "* Opcode: '''0x107''' * Short name: '''FACEDIRINIT''' * Long name: Initiate Head Facing ==== Argument ==== none ==== Stack ==== :'''FACEDIRINIT''' ==== Description ==== Cal...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x107''' * Short name: '''FACEDIRINIT''' * Long name: Initiate Head Facing ==== Argument ==== none ==== Stack ==== : '''FACEDIRINIT''' ==== Description...") |
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| Line 3: | Line 3: | ||
* Long name: Initiate Head Facing | * Long name: Initiate Head Facing | ||
| − | ==== Argument ==== | + | ==== Argument ==== |
| + | |||
none | none | ||
| − | ==== Stack ==== | + | ==== Stack ==== |
| − | :'''FACEDIRINIT''' | + | |
| + | : '''FACEDIRINIT''' | ||
| + | |||
| + | ==== Description ==== | ||
| − | |||
Call this before using any other FACEDIR functions. It "unlocks" the character's head from its model. | Call this before using any other FACEDIR functions. It "unlocks" the character's head from its model. | ||
Revision as of 15:46, 24 March 2018
- Opcode: 0x107
- Short name: FACEDIRINIT
- Long name: Initiate Head Facing
Argument
none
Stack
- FACEDIRINIT
Description
Call this before using any other FACEDIR functions. It "unlocks" the character's head from its model.