Difference between revisions of "FF9/Dirs/01"
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my_wiki>Zidane |
my_wiki>Zidane |
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Contains 13 character faces. Each face - it`s image 32x46 pixels. | Contains 13 character faces. Each face - it`s image 32x46 pixels. | ||
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Structure for each face are: | Structure for each face are: | ||
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> 0x100 bytes for 16bit pallate (256 colors) | > 0x100 bytes for 16bit pallate (256 colors) | ||
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> 32*46 = 0x5C0 bytes (8 bit indexed mode) | > 32*46 = 0x5C0 bytes (8 bit indexed mode) | ||
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Each image splitted to two parts. | Each image splitted to two parts. | ||
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Sizes of each parts are 160x224 pixels, and used 16bit color mode. | Sizes of each parts are 160x224 pixels, and used 16bit color mode. | ||
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Each part size in bytes are 160 * 224 * 2 = 0x11800 byte | Each part size in bytes are 160 * 224 * 2 = 0x11800 byte |
Revision as of 16:26, 9 November 2008
Contain system files and system-images.
Files:
00 : ???????
01 : DB structured, data types [0x06, 0x0D, 0x04(Font images, labels, hand-image and other)].
02 : GameOver TIM
03 : ???????
04 : TIM
05 : ???????
06 : Characters face`s:
Contains 13 character faces. Each face - it`s image 32x46 pixels. Structure for each face are: > 0x100 bytes for 16bit pallate (256 colors) > 32*46 = 0x5C0 bytes (8 bit indexed mode)
07-10: "Change disk" images, not TIM:
Each image splitted to two parts. Sizes of each parts are 160x224 pixels, and used 16bit color mode. Each part size in bytes are 160 * 224 * 2 = 0x11800 byte