Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/34a"

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m (Parameters)
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|-
 
|-
 
| Stack
 
| Stack
| Anim Type
+
| Animation ID
| One of several hardcoded animation types that can be played
+
| One of several hardcoded animation ids
 
|}
 
|}
  
 
==== Notes ====
 
==== Notes ====

Revision as of 23:27, 16 January 2025

  • Opcode: 0x34a
  • Name: play 2d animation at active entity's position
  • Two-word opcode: No

Parameters

Location Name Description
Stack Animation ID One of several hardcoded animation ids

Notes