Difference between revisions of "FF8"
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my_wiki>Myst6re (→Field files) |
my_wiki>Shard (→Details of the Game) |
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==Details of the Game== | ==Details of the Game== | ||
[[FF8/Kernel|Final Fantasy VIII's Kernel]] | [[FF8/Kernel|Final Fantasy VIII's Kernel]] | ||
− | + | [[FF8/Variables|Game variables used in scripting|]] | |
==Media Formats== | ==Media Formats== |
Revision as of 08:34, 1 February 2014
Contents
Contents
History
Final Fantasy VIII came after the mega hit Final Fantasy VII, it in itself was a very successful game release for Square. For more on the history of Final Fantasy VIII read here.
The Game Engine
Details of the Game
Final Fantasy VIII's Kernel Game variables used in scripting|
Media Formats
- Final Fantasy VIII PS1 media information.
- Final Fantasy VIII PC media information.
- Final Fantasy VIII Save data
File Formats
Battle files
Field files
- [MCH] Field Character Models
- [ONE] Field Character Models Container
- [MIM] Field Background Image Data
- [MAP] Field Background Tile Data
- [JSM] Field Scripts
- [SYM] Field Script names (unused)
- [MSD] Field Dialogs
- [INF] Field Gateways
- [ID] Field Walkmesh (same format as FF7)
- [CA] Field Camera
- [TDW] Extra font
- [MSK] Movie cam (?)
- [RAT] & [MRT] Battle related
- [PMD] Particle Info
- [PMP] Particle Image Data
- [PVP] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
- [SFX] Indexes to Sound Effects (?)