Difference between revisions of "FF8/Field/Script/Opcodes/01F IDLOCK"
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my_wiki>Shard (Created page with "* Opcode: '''0x01F''' * Short name: '''IDLOCK''' * Long name: Lock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ==== Locks a ...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x01F''' * Short name: '''IDLOCK''' * Long name: Lock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ==== L...") |
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Line 3: | Line 3: | ||
* Long name: Lock walkmesh ID | * Long name: Lock walkmesh ID | ||
− | ==== Argument ==== | + | ==== Argument ==== |
Walkmesh triangle ID | Walkmesh triangle ID | ||
− | ==== Stack ==== | + | ==== Stack ==== |
+ | |||
none | none | ||
− | ==== Description ==== | + | ==== Description ==== |
Locks a walkmesh triangle so nothing can walk over it. | Locks a walkmesh triangle so nothing can walk over it. |
Revision as of 04:31, 24 March 2018
- Opcode: 0x01F
- Short name: IDLOCK
- Long name: Lock walkmesh ID
Argument
Walkmesh triangle ID
Stack
none
Description
Locks a walkmesh triangle so nothing can walk over it.