Difference between revisions of "FF8/Field/Script/Opcodes/01F IDLOCK"

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my_wiki>Shard
(Created page with "* Opcode: '''0x01F''' * Short name: '''IDLOCK''' * Long name: Lock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ==== Locks a ...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x01F''' * Short name: '''IDLOCK''' * Long name: Lock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ==== L...")
Line 3: Line 3:
 
* Long name: Lock walkmesh ID
 
* Long name: Lock walkmesh ID
  
==== Argument ====
+
==== Argument ====
  
 
Walkmesh triangle ID
 
Walkmesh triangle ID
  
==== Stack ====
+
==== Stack ====
 +
 
 
none
 
none
  
==== Description ====
+
==== Description ====
  
 
Locks a walkmesh triangle so nothing can walk over it.
 
Locks a walkmesh triangle so nothing can walk over it.

Revision as of 04:31, 24 March 2018

  • Opcode: 0x01F
  • Short name: IDLOCK
  • Long name: Lock walkmesh ID

Argument

Walkmesh triangle ID

Stack

none

Description

Locks a walkmesh triangle so nothing can walk over it.