Difference between revisions of "FF8/Field/Script/Opcodes/02B SETMODEL"
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my_wiki>Shard (Created page with "__NOTOC__ * Opcode: '''0x02B''' * Short name: '''SETMODEL''' * Long name: Set model ==== Argument ==== Model ID to load. ==== Stack ==== none ==== Description ==== Set t...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x02B''' * Short name: '''SETMODEL''' * Long name: Set model ==== Argument ==== Model ID to load. ==== Stack ==== none ==== Description ==== Set this...") |
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* Opcode: '''0x02B''' | * Opcode: '''0x02B''' | ||
* Short name: '''SETMODEL''' | * Short name: '''SETMODEL''' | ||
* Long name: Set model | * Long name: Set model | ||
− | ==== Argument ==== | + | ==== Argument ==== |
Model ID to load. | Model ID to load. | ||
− | ==== Stack ==== | + | ==== Stack ==== |
none | none | ||
− | ==== Description ==== | + | ==== Description ==== |
Set this entity's display model. | Set this entity's display model. |
Revision as of 04:34, 24 March 2018
- Opcode: 0x02B
- Short name: SETMODEL
- Long name: Set model
Argument
Model ID to load.
Stack
none
Description
Set this entity's display model.