Difference between revisions of "FF8/Field/Script/Opcodes/02E ANIMEKEEP"
Jump to navigation
Jump to search
my_wiki>Shard (Created page with "* Opcode: '''0x02E''' * Short name: '''ANIMEKEEP''' * Long name: Animate, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== none ==== Description ====...") |
my_wiki>Shard m (→Description) |
||
Line 13: | Line 13: | ||
==== Description ==== | ==== Description ==== | ||
− | Play an animation, then freeze the model on the last frame of the animation. | + | Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes. |
Revision as of 09:35, 4 February 2014
- Opcode: 0x02E
- Short name: ANIMEKEEP
- Long name: Animate, keep last frame
Argument
Model Animation ID
Stack
none
Description
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.