Difference between revisions of "FF8/Field/Script/Opcodes/02F CANIME"
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Latest revision as of 05:24, 23 May 2019
- Opcode: 0x02F
- Short name: CANIME
- Long name: Controlled animation
Argument
Model Animation ID
Stack
- Last frame of animation
- First frame of animation
- CANIME
Description
Play the range of frames of an animation, then return the model to its base animation. Pauses script until animation finishes.