Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"

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(Created page with "* Opcode: '''0x069''' * Short name: '''BATTLE''' * Long name: Start a battle ==== Argument ==== none ==== Stack ==== :''Encounter ID'' :''Battle Flags'' :'''BATTLE''' ====...")
 
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__NOTOC__
 
* Opcode: '''0x069'''
 
* Opcode: '''0x069'''
 
* Short name: '''BATTLE'''
 
* Short name: '''BATTLE'''

Revision as of 13:24, 18 January 2014

  • Opcode: 0x069
  • Short name: BATTLE
  • Long name: Start a battle

Argument

none

Stack

Encounter ID
Battle Flags
BATTLE

Description

Begin a battle with the given encounter id.

Battle Flags

+0: Regular battle.
+1: ?
+2: Disable victory fanfare (battle music keeps playing after win/loss)
+4: Inherit countdown timer from field.
+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
+16: Use current music as battle music.
+32: ?
+64: ?
+128: ?
+256: ? (used exclusively when trying to board Lunatic Pandora in Esthar, maybe linked to Pandora's movement?)