Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"
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my_wiki>Shard (→Battle Flags) |
my_wiki>Shard m |
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====Battle Flags==== | ====Battle Flags==== | ||
− | :+0: Regular battle. | + | <onlyinclude>:+0: Regular battle. |
:+1: No escape? | :+1: No escape? | ||
:+2: Disable victory fanfare (battle music keeps playing after win/loss) | :+2: Disable victory fanfare (battle music keeps playing after win/loss) | ||
Line 26: | Line 26: | ||
:+32: Force preemptive attacked | :+32: Force preemptive attacked | ||
:+64: Force back attack | :+64: Force back attack | ||
− | :+128: ? | + | :+128: ?</onlyinclude> |
Revision as of 10:26, 3 March 2015
- Opcode: 0x069
- Short name: BATTLE
- Long name: Start a battle
Argument
none
Stack
- Encounter ID
- Battle Flags
- BATTLE
Description
Begin a battle with the given encounter id.
Battle Flags
- +0: Regular battle.
- +1: No escape?
- +2: Disable victory fanfare (battle music keeps playing after win/loss)
- +4: Inherit countdown timer from field.
- +8: ? (prevents items/xp from being earned when used in otherwise regular battles)
- +16: Use current music as battle music.
- +32: Force preemptive attacked
- +64: Force back attack
- +128: ?