Difference between revisions of "FF8/Field/Script/Opcodes/06A BATTLERESULT"

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my_wiki>Shard
(Created page with "__NOTOC__ * Opcode: '''0x06A''' * Short name: '''BATTLERESULT''' * Long name: Show battle result screen ==== Argument ==== none ==== Stack ==== none ==== Description ====...")
 
my_wiki>Shard
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* Opcode: '''0x06A'''
 
* Opcode: '''0x06A'''
 
* Short name: '''BATTLERESULT'''
 
* Short name: '''BATTLERESULT'''
* Long name: Show battle result screen
+
* Long name: Get Battle Result
  
 
==== Argument ====
 
==== Argument ====
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==== Description ====
 
==== Description ====
  
Using [[FF8/Field/Script/Opcodes/0AA_FADEBLACK|FADEBLACK]] directly after a [[FF8/Field/Script/Opcodes/069_BATTLE|BATTLE]] call puts the victory screen on hold until BATTLERESULT is called later in the script.
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Pushes the results of the last battle into temp variable 0.

Revision as of 02:04, 14 May 2014

  • Opcode: 0x06A
  • Short name: BATTLERESULT
  • Long name: Get Battle Result

Argument

none

Stack

none

Description

Pushes the results of the last battle into temp variable 0.