Difference between revisions of "FF8/Field/Script/Opcodes/07D MOVESYNC"

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my_wiki>Shard
(Created page with "* Opcode: '''0x07D''' * Short name: '''MOVESYNC''' * Long name: Move Sync ==== Argument ==== none ==== Stack ==== :'''MOVESYNC''' ==== Description ==== Pauses script execut...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x07D''' * Short name: '''MOVESYNC''' * Long name: Move Sync ==== Argument ==== none ==== Stack ==== : '''MOVESYNC''' ==== Description ==== Pauses scr...")
Line 3: Line 3:
 
* Long name: Move Sync
 
* Long name: Move Sync
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:'''MOVESYNC'''
+
 
 +
: '''MOVESYNC'''
 +
 
 +
====  Description  ====
  
==== Description ====
 
 
Pauses script execution until this entity has finished its MOVE command.
 
Pauses script execution until this entity has finished its MOVE command.

Revision as of 15:22, 24 March 2018

  • Opcode: 0x07D
  • Short name: MOVESYNC
  • Long name: Move Sync

Argument

none

Stack

MOVESYNC

Description

Pauses script execution until this entity has finished its MOVE command.