Difference between revisions of "FF8/Field/Script/Opcodes/085 CTURNL"

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Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x085
  • Short name: CTURNL
  • Long name: Turn Character

Argument

none

Stack

Angle to face
Duration of turn (frames)
CTURNL

Description

Turns this entity.

Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.

It's unknown how this is any different from CTURNR.