Difference between revisions of "FF8/Field/Script/Opcodes/090 CTURN"

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my_wiki>Shard
(Created page with "* Opcode: '''0x090''' * Short name: '''CTURN''' * Long name: Turns to face character ==== Argument ==== none ==== Stack ==== ..., ''Entity ID to face'', ''(?)'' => ==== D...")
 
my_wiki>Shard
m
Line 1: Line 1:
 
* Opcode: '''0x090'''
 
* Opcode: '''0x090'''
 
* Short name: '''CTURN'''
 
* Short name: '''CTURN'''
* Long name: Turns to face character
+
* Long name: Turn to face character
  
 
==== Argument ====
 
==== Argument ====
Line 8: Line 8:
  
 
==== Stack ====
 
==== Stack ====
 
+
:''Entity ID to face''
..., ''Entity ID to face'', ''(?)'' =>
+
:''?''
 +
:'''CTURN'''
  
 
==== Description ====
 
==== Description ====
  
Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]], not with any other push command.
+
Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]].

Revision as of 13:18, 7 March 2014

  • Opcode: 0x090
  • Short name: CTURN
  • Long name: Turn to face character

Argument

none

Stack

Entity ID to face
?
CTURN

Description

Make this entity face the entity with the ID of the first parameter. That parameter is always set with PUSHAC.