Difference between revisions of "FF8/Field/Script/Opcodes/0C8 SEVOLTRANS"

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my_wiki>Shard
(Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== :''Sound channel'' :''Frame count'' ...")
 
my_wiki>Albeoris
(Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== : ''Sound channel'' : ''Frame...")
Line 3: Line 3:
 
* Long name: Sound Effect Volume Transition
 
* Long name: Sound Effect Volume Transition
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Sound channel''
+
 
:''Frame count''
+
: ''Sound channel''
:''Final volume''
+
: ''Frame count''
:'''SEVOLTRANS'''
+
: ''Final volume''
 +
: '''SEVOLTRANS'''
 +
 
 +
====  Description  ====
  
==== Description ====
 
 
Transitions the volume of the sound in ''sound channel'' over ''frame count''.
 
Transitions the volume of the sound in ''sound channel'' over ''frame count''.

Revision as of 15:38, 24 March 2018

  • Opcode: 0x0C8
  • Short name: SEVOLTRANS
  • Long name: Sound Effect Volume Transition

Argument

none

Stack

Sound channel
Frame count
Final volume
SEVOLTRANS

Description

Transitions the volume of the sound in sound channel over frame count.