Difference between revisions of "FF9/Dirs/01"

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my_wiki>Zidane
 
my_wiki>Zidane
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         Contains 13 character faces. Each face - it`s image 32x46 pixels.
 
         Contains 13 character faces. Each face - it`s image 32x46 pixels.
 
 
         Structure for each face are:
 
         Structure for each face are:
 
 
         > 0x100 bytes for 16bit pallate (256 colors)
 
         > 0x100 bytes for 16bit pallate (256 colors)
 
 
         > 32*46 = 0x5C0 bytes (8 bit indexed mode)
 
         > 32*46 = 0x5C0 bytes (8 bit indexed mode)
  
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         Each image splitted to two parts.  
 
         Each image splitted to two parts.  
 
 
         Sizes of each parts are 160x224 pixels, and used 16bit color mode.
 
         Sizes of each parts are 160x224 pixels, and used 16bit color mode.
 
 
         Each part size in bytes are 160 * 224 * 2 = 0x11800 byte
 
         Each part size in bytes are 160 * 224 * 2 = 0x11800 byte

Revision as of 16:26, 9 November 2008

Contain system files and system-images.

Files:


00 : ???????

01 : DB structured, data types [0x06, 0x0D, 0x04(Font images, labels, hand-image and other)].

02 : GameOver TIM

03 : ???????

04 : TIM

05 : ???????


06 : Characters face`s:

        Contains 13 character faces. Each face - it`s image 32x46 pixels.
        Structure for each face are:
        > 0x100 bytes for 16bit pallate (256 colors)
        > 32*46 = 0x5C0 bytes (8 bit indexed mode)


07-10: "Change disk" images, not TIM:

        Each image splitted to two parts. 
        Sizes of each parts are 160x224 pixels, and used 16bit color mode.
        Each part size in bytes are 160 * 224 * 2 = 0x11800 byte