Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/339"

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m (2 revisions imported)
(Add opcode description)
 
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* Opcode: '''0x339'''
 
* Opcode: '''0x339'''
* Name: unknown
+
* Name: hide active entity model
 
* Two-word opcode: No
 
* Two-word opcode: No
  
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==== Notes ====
 
==== Notes ====
 +
 +
Hides the active entity model from view, while still tracking it with the camera

Latest revision as of 14:45, 5 April 2020

  • Opcode: 0x339
  • Name: hide active entity model
  • Two-word opcode: No

Parameters

Location Name Description

Notes

Hides the active entity model from view, while still tracking it with the camera