Difference between revisions of "FF7/Field/Model Loader"

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Latest revision as of 05:14, 23 May 2019

Model loader (FF7 PC)

Offset Size Data
0 2 Always 0
2 2 Model count
4 2 Model scale (unused)
6 varies * modelCount Model Loader data

Model loader data

For each model:

Offset Size Data
0 2 Size of model name string
2 SizeModelName Model name (fieldNameModel_name.char, unused)
2 + SizeModelName 2 Unknown (sometimes 0 if the model is playable, 1 otherwise)
4 + SizeModelName 8 HRC name (AAAA.HRC for example)
12 + SizeModelName 4 Model scale string
16 + SizeModelName 2 Number of animations
18 + SizeModelName 3 Light color 1 (RGB format)
21 + SizeModelName 2 * 3 Light coordinates? 1 (signed short)
27 + SizeModelName 3 Light color 2 (RGB format)
30 + SizeModelName 2 * 3 Light coordinates? 2 (signed short)
36 + SizeModelName 3 Light color 3 (RGB format)
39 + SizeModelName 2 * 3 Light coordinates? 3 (signed short)
45 + SizeModelName 3 Global light color (RGB format)
48 + SizeModelName varies * animationCount Loaded Animations

Loaded animations

Offset Size Data
0 2 Size of animation name string
2 SizeAnimName Animation name (file name extension can be removed)
2 + SizeAnimName 2 Unknown