Difference between revisions of "FF7/Field/Script/Opcodes/02 REQSW"

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Qhimm
m
my_wiki>BukTop
m (2 revisions imported)
(No difference)

Revision as of 12:34, 4 April 2018

  • Opcode: 0x02
  • Short name: REQSW
  • Long name: Request remote execution (asynchronous execution, guaranteed)

Memory layout

0x02 E P / F

Arguments

  • const UByte E: The ID of the target entity.
  • const Bit[3] P: The priority at which we want to execute the remote script (high 3 bits of byte).
  • const Bit[5] F: The ID of the specific member function of E to be executed (low 5 bits of byte).

Description

Requests that a remote entity executes one of its member functions at a specified priority. If the specified priority is already busy executing, the request will block until it becomes available and only then return. The remote execution is still carried out asynchronously, with no notification of completion.