< FF7 | TechnicalRevision as of 16:37, 22 May 2009 by my_wiki>NFITC1
Essentials
The entries in this section are to enable you to play Final Fantasy VII should you encounter issues in running the game.
Name
|
Description
|
Author
|
Version / Status
|
Links
|
Chocobo Races Patch
|
Resolves the game crash at the Chocobo Races.
|
Qhimm, Jedwin
|
Version 2, Release 4
|
Patch
|
FF7 v1.02 Official Patch
|
Updates the game to version 1.02.
|
Square / Eidos
|
v1.02
|
Patch (FF7 Universe)
|
TrueMotion 2.0 Codec
|
Codec required to play the movies in the game.
|
Duck
|
-
|
Codec
|
Modifications
The following section maintains a list of projects that can be used in conjunction with Final Fantasy VII to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically.
Patches
Project Name
|
Description
|
Author
|
Version / Status
|
Links
|
9999 Limit Breaker
|
Allows HP/MP and battle damage to go beyond 9999.
|
dziugo
|
Beta
|
Project & Forum
|
Avatar Patch
|
Replaces standard character avatars with those from Advent Children.
|
Wuz
|
Final
|
Project & Forum
|
FF7Music
|
Allows the game to play alternative music to the standard music files.
|
Ficedula
|
1.51
|
Website
|
High Resolution Cloud
|
Changes the Cloud player model to a high-resolution version.
|
Dreakon
|
Final
|
Project
|
High Resolution FFVII PC
|
Sets the screen resolution to 1280x960 in-game.
|
The SaiNt
|
1.00
|
Project & Forum
|
NPC Reconstruction
|
Replaces low-poly Non-Playable Characters with higher-poly versions.
|
ice_cold513, Borde, stormmedia, et al
|
0.6 (04/08/06)
|
Project & Forum
|
Sephiroth Patch
|
Exchanges Cloud and Sephiroth throughout the game.
|
ice_cold513
|
Beta
|
Project & Forum
|
YAMP (Multi-Patcher)
|
Apply dziugo's patches to FF7.
|
dziugo
|
-
|
Forum
|
Project Name
|
Description
|
Author
|
Version / Status
|
Links
|
Aeris
|
Opens all LGP files. Currently only displays field backgrounds. Intended to be a full blown editor in the future.
|
The SaiNt
|
1.0.2580.4896
|
Forum
|
Highwind
|
LGP extractor and insertor.
|
Christian
|
1.20
|
Forum, Website
|
Kaddy
|
Archive decompressor / recompressor - supporting LGP archives.
|
Alhexx
|
1.11
|
Binary
|
Leviathan
|
Battle models (enemy creatures) viewer, also displays creature info.
|
Mirex
|
v0.41(300kb)
|
Website
|
Unmass
|
Archive unpacker, supports FF7 LGP archives and FF8 .FI archives
|
Mirex
|
v0.82(80kb)
|
Website
|
Biturn
|
3D model and texture viewer. Can convert to different formats, but not back to FF7 formats. Models have to be extracted from .LGP archives first.
|
Mirex
|
v0.87b4(500kb)
|
Website, Forum, FAQs
|
Scene Reader
|
Scene.bin (enemy data) unpacker/repacker
|
M4v3R
|
1.0
|
Forum, Binary
|
Omega
|
FF7 & FF8 tool for converting BMP <--> TEX
|
M4v3R
|
1.3
|
Forum, Binary
|
Editors
Project Name
|
Description
|
Author
|
Version / Status
|
Links
|
Cosmo
|
Edits dialog and texts from the field archive used by the game.
|
Ficedula
|
0.95c
|
Website
|
FF7Midi
|
Views and edits the MIDI files and sounds used by the game.
|
Ficedula
|
1.01
|
Website
|
Kimera
|
A .P file format editor.
|
Borde
|
0.7b
|
Forum
|
Loveless
|
A mass dialog editor with window resizing capabilities.
|
Squall78
|
2.4
|
Project, Forum
|
Meteor
|
Field editor, with dialog, script, walkmesh and encounter editing.
|
Synergy Blades
|
0.2b
|
Site, Forum
|
PCreator
|
Creates new, textured .P field models from 3D Studio .3DS objects.
|
Reunion
|
0.85b
|
Project, Forum
|
Proud Clod
|
(Formerly Heidegger) An enemy attack data/name and AI editor (scene.bin)
|
NFITC1
|
1.1
|
Forum
|
Scenester
|
Edits the scene.bin file containing encounter data.
|
Lord Ramza
|
Beta
|
Binary, Forum
|
SceneEdit
|
Edit enemy data, view and dump AI script from encounter files in scene.bin
|
M4v3R
|
1.3.0
|
Binary, Forum
|
WallMarket
|
KERNEL.BIN/kernel2.bin editor for FFVII PC or PSX
|
NFITC1
|
1.2.1
|
Forum
|