FF7/WorldMap Module/Script/Opcodes/30e
< FF7 | WorldMap Module | Script | Opcodes
Jump to navigation
Jump to search
Revision as of 17:35, 5 August 2014 by my_wiki>Aali (Created page with "* Opcode: '''0x30e''' * Name: active entity play animation * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid ...")
- Opcode: 0x30e
- Name: active entity play animation
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Animation ID | Animation to play |
Stack | Loop | Boolean value |
Notes
Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.