FF7/WorldMap Module/Script/Opcodes/328

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< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (3 revisions imported)
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  • Opcode: 0x328
  • Name: set active entity direction
  • Two-word opcode: No

Parameters

Location Name Description
Stack Direction Value between 0 and 255

Notes

Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like 304 does.