FF7/WorldMap Module/Script/Opcodes/303
< FF7 | WorldMap Module | Script | Opcodes
Jump to navigation
Jump to search
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (3 revisions imported)
- Opcode: 0x303
- Name: set active entity movespeed
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Speed | Value between 0 and 255 |
Notes
Sets the movement speed of the current active entity. If the entity is not controlled by the player it will keep moving in its direction until speed is set to 0 or the player takes control of it. Entities moving using this instruction will ignore the walkmesh.