FF7/Field/Script/Opcodes/16 IFSW
From Final Fantasy Inside
- Opcode: 0x16
- Short name: IFSW
- Long name: If (Signed Word)
Memory layout
0x16 | B | A | V | C | E |
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Arguments
- const UByte B: Memory bank to access.
- const UShort A: Address of the value to retrieve.
- const Short V: Unsigned value to compare the retrieved value to.
- const UByte C: Type of comparison to perform.
- const UByte E: Amount to jump if the comparison does not hold.
Description
This is similar to the IFUW opcode, but the value compared to may be negative.