FF7/Field/Script/Opcodes/16 IFSW
From Final Fantasy Inside
- Opcode: 0x16
- Short name: IFSW
- Long name: If (Signed Word)
Memory layout
0x16 | B1 / B2 | A | V | C | E |
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Arguments
- const Bit[4] B1: First memory bank to access.
- const Bit[4] B2: Second memory bank to access.
- const UShort A: Address, from the first bank, of the value to retrieve.
- const Short V: Unsigned value to compare the retrieved value to, or address from the second bank of the value to retrieve, if B2 is non-zero.
- const UByte C: Type of comparison to perform.
- const UByte E: Amount to jump if the comparison does not hold.
Description
This is similar to the IFUW opcode, but the value compared to may be negative.