FF7/Field/Script/Opcodes/5C DMTRA
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Revision as of 18:11, 24 March 2018 by my_wiki>BukTop (Created page with "* Opcode: '''0x5C''' * Short name: '''DMTRA''' * Long name: Delete Materia ==== Memory layout ==== {| style="border: 1px solid black; border-collapse: collapse" border="1"...")
- Opcode: 0x5C
- Short name: DMTRA
- Long name: Delete Materia
Contents
Memory layout
0x5C | B1 / B2 | B3 / B4 | T | AP | A |
---|
Arguments
- const Bit[4] B1: Source bank 1, or zero if T is set as a constant value.
- const Bit[4] B2: Source bank 2, or zero if this unit of AP is set as a constant value.
- const Bit[4] B3: Source bank 3, or zero if this unit of AP is set as a constant value.
- const Bit[4] B4: Source bank 4, or zero if this unit of AP is set as a constant value.
- const UByte T: Type of materia to remove, or source address 1.
- const UByte[3] AP: Amount of AP the deleted materia must have, or source addresses 2, 3 and 4.
- const UByte A: Amount to delete.
Description
Deletes a quantity of materia with the given type and AP.
Important Note
This opcode does not appear to function correctly in the PC version of the game. In addition, it is only used once, in the Debug Rooms.