FF7/Field/Script/Opcodes/A7 XYZ
From Final Fantasy Inside
< FF7 | Field | Script | Opcodes
Revision as of 12:34, 4 April 2018 by my_wiki>BukTop (2 revisions imported)
- Opcode: 0xA7
- Short name: XYZ
- Long name: Place Object (No I)
Memory layout
0xA7 | B1 / B2 | B3 / 0 | X | Y | Z |
---|
Arguments
- const Bit[4] B1: Bank to retrieve X, or zero if X is specified as a literal value.
- const Bit[4] B2: Bank to retrieve Y, or zero if Y is specified as a literal value.
- const Bit[4] B3: Bank to retrieve Z, or zero if Z is specified as a literal value.
- const Bit[4] 0: Zero.
- const Short X: X-coordinate of the field object, or address of X-coordinate if B1 is non-zero.
- const Short Y: Y-coordinate of the field object, or address of Y-coordinate if B2 is non-zero.
- const Short Z: Z-coordinate of the field object, or address of Z-coordinate if B3 is non-zero.
Description
Similar to XYZI, but does not specify a triangle ID. This lack of triangle ID may cause problems if the field object is set to move from its set position.