FF7/Field/Script/Opcodes/B9 GETAI

From Final Fantasy Inside
< FF7‎ | Field‎ | Script‎ | Opcodes
Revision as of 05:18, 23 May 2019 by BukTop (talk | contribs) (2 revisions imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Opcode: 0xB9
  • Short name: GETAI
  • Long name: Get Entity Triangle ID

Memory layout

0xB9 B E A

Arguments

  • const UByte B: Bank to store ID.
  • const UByte E: Entity ID.
  • const UByte A: Address to store triangle ID.

Description

Fetches the triangle ID on which the object of entity E is currently standing on, into bank B, address A. E is an offset into the entity list, not a visible object ID, and therefore includes non-visible entities; retrieving the triangle ID of a non-visible entity results in unusual values being retrieved.