FF7/Field/Script/Opcodes/DE TURNW
From Final Fantasy Inside
< FF7 | Field | Script | Opcodes
Revision as of 12:34, 4 April 2018 by my_wiki>BukTop (2 revisions imported)
- Opcode: 0xDE
- Short name: TURNW
- Long name: Wait for Turn
Memory layout
0xDE |
---|
Arguments
None.
Description
Halts execution of the current script for a preceding turn to complete. When the object has fully turned, execution continues. This works fine, exept TURN, TURNGEN and TURA is waitable opcode itself, so this is ignored. Perhaps this is deprecated opcode.