FF7/Field/Script/Opcodes/F5 MULCK
From Final Fantasy Inside
< FF7 | Field | Script | Opcodes
Revision as of 12:34, 4 April 2018 by my_wiki>BukTop (1 revision imported)
- Opcode: 0xF5
- Short name: MULCK
- Long name: Music Lock
Memory layout
0xF5 | S |
---|
Arguments
- const UByte S: Lock on/off (1/0, respectively).
Description
Locks the MUSIC to the current selection. Subsequent calls to change the music will fail unless a corresponding MULCK set to 0 is executed.