FF7/WorldMap Module/Script/Opcodes/30e

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Revision as of 05:21, 23 May 2019 by BukTop (talk | contribs) (2 revisions imported)
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  • Opcode: 0x30e
  • Name: active entity play animation
  • Two-word opcode: No

Parameters

Location Name Description
Stack Animation ID Animation to play
Stack Loop Boolean value

Notes

Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.