FF7/WorldMap Module/Script/Opcodes/349

From Final Fantasy Inside
< FF7‎ | WorldMap Module‎ | Script‎ | Opcodes
Revision as of 19:40, 5 August 2014 by my_wiki>Aali
  • Opcode: 0x349
  • Name: set world progress
  • Two-word opcode: No

Parameters

Location Name Description
Stack Progress World progress value

Notes

Sets the world progress variable which determines which of the replacement blocks to use from the MAP file.

0 - before temple of the ancients, 1 - after temple of the ancients, 2 - after ultimate weapon appears, 3 - after mideel, 4 - after ultimate weapon killed