FF7/WorldMap Module/Script/Opcodes/349
From Final Fantasy Inside
< FF7 | WorldMap Module | Script | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (2 revisions imported)
- Opcode: 0x349
- Name: set world progress
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Progress | World progress value |
Notes
Sets the world progress variable which determines which of the replacement blocks to use from the MAP file.
0 - before temple of the ancients, 1 - after temple of the ancients, 2 - after ultimate weapon appears, 3 - after mideel, 4 - after ultimate weapon killed