FF8/Field/Script/Opcodes/064 AMESW
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Revision as of 13:15, 18 January 2014 by my_wiki>Shard (→Stack: This "stack" section looks better to me, it matches what the assembly will look like in editing. LMK what you guys think.)
- Opcode: 0x064
- Short name: AMESW
- Long name: Animate, Message, and Wait
Contents
Argument
none
Stack
- Animation ID
- Field message ID
- (?)
- (?)
- AMESW call
Description
Call one of this entity's animations, then pop up a message window and wait for the player to hit "ok."
Notes
Parameter 3 seems frame related, in some other MES calls it's the wait time, but AMESW waits indefinitely for player input. Parameter 4 is probably also frame related, but I don't know how.