FF8/Field/Script/Opcodes/148 MOVEFLUSH

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Revision as of 12:36, 4 April 2018 by my_wiki>BukTop (1 revision imported)
  • Opcode: 0x148
  • Short name: MOVEFLUSH
  • Long name: Flush Movement

Argument

none

Stack

MOVEFLUSH

Description

Not confirmed, but I'm pretty sure it halts the current entity's movements.